Nothing to dreaded A Metroid patch notes confirm courageous-crashing bug is ended

Nintendo E3 2021
(Image credit: Nintendo)

Nintendo has discharged its original hotfix for Metroid Dread, delivery the game to Translation 1.0.1. This minor update weighs in at roughly 164MB, and confirms that the mettlesome's biggest known issue – that beingness a late game threshold that would cause crashes – has immediately been fixed.

Dapple notes were released alongside the update for the Nintendo Switch title, detailing the fix for the aforementioned door glitch. But likewise that, they're quite indefinable, the only other charge in the patch notes being: "Fixed some other issues to improve overall gameplay experience."

The update is available to nowadays, and you'll be prompted to download it the next time you the boot upwards Metroid Dread on your Switch solace. Although if you already have the gimpy on standby, it'll need to be restarted for the update to be applied.

  • Nintendo Switch OLED review
  • Nintendo Switch OLED vs Nintendo Switch: what's different?
  • Steam Deck vs Nintendo Switch OLED: cardinal opposite approaches to handheld gaming

The make for the door glitch was expected, but it's the s point in the patch notes that's got Metroid Dread fans confused. It's youth, but no one seems to know as of yet what improvements have been made to the overall gameplay experience.

The term is peculiarly not-informative, but it's workable that the tweaks made here are extremely minor, and mayhap something Nintendo didn't think getting into the nitty gamy happening was entirely needful.


Analytic thinking: Should we expect many more patches?

One of the best things about Metroid Dread is how outstandingly polished the final merchandise is. During our playday, we toilet't recall encountering anything resembling a game-halting bug, unless you count the rattling buglike enemies that inhabit Planet ZDR.

Unless another semi-serious bug like the matchless detailed above should glucinium discovered, any forthcoming updates to Metroid Dread could glucinium as minor as more vague improvements to the gameplay experience.

But if anyone's going to figure out just what these gameplay improvements are, IT's probably the players who are already turning Metroid Dreaded inwardly and unsuccessful: speedrunners.

There have been some concerns that the Version 1.0.1 update could have nullified certain speedrunning and sequence break strategies. That is, to obtain essential powerups extracurricular of the well-meaning order to get to tardily gage areas a good deal earlier.

However, nobody's seen evidence of this so Former Armed Forces, and not to mention that Metroid Dread seems to actively encourage sequence breaking from those World Health Organization are looking IT. Unmatched chief fight, for example, has sequence breaking accounted for with an entirely unusual cutscene.

The speedrunning community has already got its Metroid Dread times shoot down to an impressive storey, many players finishing the altogether game in around 90 minutes. This requires expert levels of play, and players have to be intricately familiar with how they can go around and act with Samus to a painstaking degree.

So if anything changes gameplay advised, IT's likely going to be the speedrunners of Metroid Dread who'll comprise the first to figure it out.

  •  Best Nintendo Switch games
Rhys Wood

Rhys is a Staff Writer for TechRadar, and while relatively fresh to the role, he's been committal to writing in a line of work capacity for years. A Media, Written material and Production graduate, Rhys has prior experience creating written content for HR companies, restaurants, app developers, Information technology sites and toy sellers. His harmonious passions, though, lie in video games, TV, audio and home entertainment. When Rhys isn't on the time, you'll usually find him logged into Final Fantasy 14.

Nothing to dread as Metroid patch notes confirm game-crashing bug is over

Source: https://www.techradar.com/news/metroid-dread-patch-notes-confirm-the-switch-games-biggest-issue-has-been-fixed